They say time flies when you're having fun. We can verify that.
Digital Eel began as a creative outlet. A way to try ideas that would never fly at work and make the games we wanted to make: games different than other games. We also wanted to stay away from heavy-handed publishers who might meddle and muck up what we were trying to do. We were mostly successful.
On July 17th in 2001 modest Cheapass Games, run by James Ernest, released our first game, Plasmaworm, on CD. James put a lot of faith in us! (We ended up developing both electronic and tabletop games with him.) 20 years and over 20 products later we released Weird Worlds: Return to Infinite Space for Android and iOS devices. Suffice to say that although things have slowed a bit, the beat goes on.
Digital Eel is...
Rich Carlson (co-founder, sound, music, design and art)
Chris Collins (code, macOS expert, Android expert)
Iikka Keränen (co-founder, design, code and art)
Henry Kropf (code, macOS expert)
Bill Sears (co-founder, art, music and design) (deceased)
Ed Zavada (macOS code)
To celebrate Digital Eel's 20th Eelyear, and to help show our sincere gratitude to all of you, we're making ten of our computer games available together in one fat DRM-free package for just $1.00! We can only offer the 20th Eelyear Platinum Collection for a few days so act quickly, and tell your friends too.
But first we have some people to thank!
THANKS TO OLD AND NEW FRIENDS AND HELPERS
Thanks for your help and support Sarinee Achavanuntakul, Kyle Ackerman, Ernest Adams, Richard & Mindi Arnesen, Alison Barclay, Jon Berry, Dan Bernstein, Les Betterly, Richie Bisso, John Breeden II, Tim & Annette Brooks, George Broussard, Simon Carless, Russell Carroll, Dave Cash, Daryle Conners, James Cook, Greg Costikyan, John Crowe, Chris Cummings, Bob Dalgliesh, David Darling, Kevin Dent, Jim Dosé, Brian Eiserloh, James Ernest, Andrew Ewanchyna, Rose Faerie, Lynn Ferguson-Cash, Thomas & Zoe Flint, Bill Folsom, Alicia Fontaine, James Fudge, Jonas Goldsand, Sotiris Gougousis, Christopher Greenhaw, Tom Hall, John Harris, Stephen Heaslip, PJ Hruschak, Hunter Johnson, Kalle Kaivola, Alexx Kay, Wylder Keane, John Keefer, Matt Keller, Wendi Kidwell, Eric Kinkead, Scott R. Krol, Bruce Ladewig, Ichiro Lambe, Chris Laskowski, Yohan Launay-Lee, Marc LeBlanc, Ken Levine, Denis Loubet, Bob Mandel, Kipp Manske, Kevin Matheny, Duncan McPherson, Laralyn McWilliams, Gregory Micek, Deanna Molinaro, Jami Moravetz, David Navarro, Adam Niese, David Nixon, Joe Pallai, Jani Penttinen, John Phillips, Kit Pierce, Jim Price, Brian Reynolds, Chris Rhinehart, John Romero, Richard Rouse III, Brian Rubin, David Runeborg, Michael Ryan, Dain Saint, Amy Schrader, Colton Sears, Corbin Sears, Glenda Sears, David Shepherd, Chris Siegel, Fiona Sparks, Drew Sikora, John Slade, Kieren Smith, Ludovic Texier, Tim Stellmach, Omaha Sternberg, James Sterrett, Evelyn Sykes, Howard Tomlinson, Fiona Trygg, Brian Turner, Brian Uhrig, Scott Walter, Matthew Wegner, Richard Weil, Thom Wetzel, Max Woodring and Susan Zwirble!
THANKS TO THESE FINE SITES, DEVELOPERS AND PORTALS
Many thanks to The Adrenaline Vault, ApeZone, the Australian Centre for the Moving Image, Blue's News, Bytten, Cheapass Games, Dejobaan Games, Frictionless Insight, GamerDad, GameShark, Hands-On Entertainment, Humble, iGame Radio, the Independent Games Festival, indiePub Games, Ion Storm, MacGamer, Man!festo Games, PixelSocks, Play This Thing!, Rock, Paper, Shotgun, Sandlot Games, Shrapnel Games, SIX and Steam!
GET THE DIGITAL EEL 20TH EELYEAR PLATINUM COLLECTION
Plasmaworm is an easy to play - but hard to master - arcade game for all ages. It is a modern relative of early computer games such as Snake, TRON Light Cycles and a rare gem called Pizza Worm (DOS). Plasmaworm featured two player modes, adversaries, weapons, complete customizability and level sharing.
Strange Adventures in Infinite Space (2002)
(Windows, macOS, Linux)
A perfect short game..."simple, hot, and deep".
- Ernest Adams
Explore the galaxy...in 20 minutes or less! Strange Adventures in Infinite Space was the first space roguelike with an additional twist: short and brisk rather than lengthy and tedious roguelike play time. Strange Adventures was an IGF 2003 award nominee.
Dr. Blob's Organism (2003)
(Windows, Mac OSX)
Rarely has a game had so much production put into creating a bizarre atmosphere and having it come off so well.
- Russell Carroll, Game Tunnel
Blast feisty one-celled organisms before they getcha! A weirdly cool twist on "Tempest", Dr. Blob's Organism harked to arcade games in the 80's. It was based on John Conway's Life. Dr. Blob's Organism was an IGF 2004 double award winner.
Big Box of Blox (2003)
(Windows, Mac OSX)
Big Box of Blox is a column stacking game taken to outrageous extremes! Exploding blox, squishable blox, one-armed-bandit blox, transforming blox--you get the idea, and there's so much more. Big Box features five different games and a custom game setting all wrapped in Bill Sears's supercool game art.
Weird Worlds: Return to Infinite Space (2005)
(Windows, Mac OSX, Linux)
This game blew me away, and minutes turned into hours as I kept telling myself, alright, that one didn't count. Just one more round...
- Kit Pierce, MacGamer
The lunch break roguelike of interstellar adventure! Weird Worlds expands the Infinite Space universe with more of everything and features more rare and dramatic end games. Weird Worlds: Return to Infinite Space was an IGF 2006 award winner.
Soup du Jour (2007)
Soup du Jour provides a fresh, frantic take on the match-three genre of gaming, and does so with great style.
Rubbery, bouncy, rule-breaking gameplay with physics to make you laugh and surprises in store. Making candy soup looks easy until the kettle starts to roll and boil--but the candies keep coming. Not to mention the kitchen gremlin with his bombs, licorice missiles and giant candies--don't spill it!
Brainpipe: A Plunge to Unhumanity (2008)
(Windows, Mac OSX)
Like having sex with Yog Sothoth
- the99th, Play This Thing!
A psychedelic Zen-inducing arcade trip! Brainpipe: A Plunge to Unhumanity is an easy-to-pick-up first person game of real-time spatial navigation and quick reflexes with hypnotic graphics, ear tickling sound effects and immersive dreamscape music. Brainpipe was an IGF 2009 award winner.
Data Jammers: FastForward (2011)
Data Jammers: FastForward is reminiscent of all that is good in the world. Or at least some of the things that are good in the world, like Tempest and speeding through cyberspace.
- Adam Smith, Rock, Paper, Shotgun
Racing and destruction in a retro wireframe world! Data Jammers: FastForward is a continuously moving three dimensional driving and destruction game set within a retro wireframe world of impossible race tracks. Prowl twisting bitstreams amidst bizarre geometrical environments enhanced by otherworldly soundscapes!
Infinite Space III: Sea of Stars (2015)
The space roguelike series that started it all continues! Sea of Stars is a starship roguelike; a fully randomized sandbox adventure game of interstellar exploration and combat featuring full 3D space exploration. Sea of Stars was funded by the gaming community!
Pinball meets mini golf in zero G virtual reality. Protagon is a hybrid casual game designed from the ground up for the SteamVR experience. It blends concepts from mini-golf and pinball with an intuitive VR interface. Each "hole" introduces new twists, odd-stacles and game mechanics to keep up the challenge.
Whoops! Don't forget our tabletop games, Diceland Space: Terrans vs Urluquai (2005), Diceland Space: Garthans vs Muktians (2005), Space Ludo (2009), Infinite Space: Explorers (2012), Infinite Space: Explorers X-1 (2012), Eat Electric Death! (2013), Pairs: Infinite Space (2016), Infinite Space: Battle Poker (2016) and Goblin Slayer (2019).
Our latest releases happened last winter. Check out Weird Worlds at the App Store (iOS) and on Google Play (Android) HERE and HERE.
Whew, well I guess that's our story and we're stuck with it. Thanks again for giving us opportunities to entertain you. We hope you had as much fun as we did. Happy gaming!
Ripcord and the New Riders of the Purple Void out.
April 16, 2021
IMPORTANT PRICE REDUCTION NOTICE!
While tidying things up for our 20th year, we've decided to lower the prices of both Sea of Stars and Protagon VR by 50%--from $9.99 to $4.99!
In case you haven't heard...
Community-funded, Infinite Space III: Sea of Stars is a starship roguelike--a sandbox adventure game of interstellar exploration that's different each time it's played. Also note that Sea of Stars plays to its conclusion in 30 minutes or less.
Self-funded, Protagon VR is a hybrid casual "virtual reality" game designed from the ground up for the SteamVR experience. Protagon blends concepts from mini-golf, pinball and FPP maze games with an intuitive VR interface.
Weird Worlds Released for iPhone, iPad and Android!
Interstellar News: Weird Worlds: Return to Infinite Space, the award-winning science fiction space roguelike, is now available for your favorite handheld device. Purchase the game for Android, iPhone or iPad and hold the galaxy in your hand!
Protagon is a hybrid casual game designed from the ground up for the SteamVR experience. It blends concepts from mini-golf and pinball with an intuitive VR interface.
Just pull the handle on the ball, aim and release to launch it into the zero-gravity course! Can you make it under par? Each "hole" or level introduces new twists, obstacles and game mechanics to keep you challenged.
To complete your immersion in the unique world of Protagon, the game features hand-drawn background art, awesome soundscapes and original theme music by Sotiris Gougousis!
Have you ever heard of such a thing? A board game is updated yet costs less than before its improvement?
Regardless of its seeming absurdity, this had to be done. A couple of tweaks needed to be made, sure, but just as important, Goblin Slayer was just too darn expensive. That needed attention as well, so here's what we did:
1. Clarifies fireball and lightning spell effects on Mirelle's character card.
2. Removes an obsolete setup rule (left over from a previous edition).
3. Tweaks the character standees (cut and colors).
4. Replaces the thick laser cut standee stock with laser cut card stock, to lower the game's price (from $49.99 to $41.99).
Special thanks to SIX (Seattle Indies Expo) for additional and welcome scrutiny.
A fantasy combat and adventure boardgame by Rich Carlson and Iikka Keränen
Art by Denis Loubet and Orlando Ramirez
Get it here.
November 19, 2019
New Digital Eel playlists on YouTube!
The Plasmaworm Soundtrack
The Sea of Stars Symphonic Soundtrack
Yesterday's Tomorrow: Mystery tracks from the Mystery Kitchen
V1.1.0 "fun upgrade" released!
This substantial update is aimed at making Protagon more enjoyable to play. Less waiting for the ball to come to a complete stop, more aiming and shooting! Various rough edges have been smoothed out to make it easier for new players to learn the game as well.
V1.1.0 Release notes:
+ Level 5 no longer allows ball to bounce near-indefinitely
+ Level 6 is now more straightforward to solve
+ Ball orients itself automatically when the controller is near
+ Player can no longer interact with the ball when it is moving
+ Ball stops quicker to speed up play
+ Platform transition is now near-instantaneous
+ Ambient noise in the final three levels has been reduced
+ Laser beam end point accurately shows where ball will stop
Stream and download (free) the Protagon theme music here.
Digital Eel Discography
Digital Eel's "Nightmare Band" (AKA The Mystery Kitchen) is usually sound and music wrangler Rich Carlson but, depending on the project, may include musicians Edwin Sykes and Sotiris Gougousis, as well as Digital Eel co-founder and artist, Bill Sears.